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bpf: WQ_PERCPU added to alloc_workqueue users
Currently if a user enqueue a work item using schedule_delayed_work() the used wq is "system_wq" (per-cpu wq) while queue_delayed_work() use WORK_CPU_UNBOUND (used when a cpu is not specified). The same applies to schedule_work() that is using system_wq and queue_work(), that makes use again of WORK_CPU_UNBOUND. This lack of consistentcy cannot be addressed without refactoring the API. alloc_workqueue() treats all queues as per-CPU by default, while unbound workqueues must opt-in via WQ_UNBOUND. This default is suboptimal: most workloads benefit from unbound queues, allowing the scheduler to place worker threads where they’re needed and reducing noise when CPUs are isolated. This default is suboptimal: most workloads benefit from unbound queues, allowing the scheduler to place worker threads where they’re needed and reducing noise when CPUs are isolated. This patch adds a new WQ_PERCPU flag to explicitly request the use of the per-CPU behavior. Both flags coexist for one release cycle to allow callers to transition their calls. Once migration is complete, WQ_UNBOUND can be removed and unbound will become the implicit default. With the introduction of the WQ_PERCPU flag (equivalent to !WQ_UNBOUND), any alloc_workqueue() caller that doesn’t explicitly specify WQ_UNBOUND must now use WQ_PERCPU. All existing users have been updated accordingly. Suggested-by: Tejun Heo <tj@kernel.org> Signed-off-by: Marco Crivellari <marco.crivellari@suse.com> Link: https://lore.kernel.org/r/20250905085309.94596-4-marco.crivellari@suse.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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@ -34,7 +34,8 @@ static struct workqueue_struct *cgroup_bpf_destroy_wq;
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static int __init cgroup_bpf_wq_init(void)
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{
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cgroup_bpf_destroy_wq = alloc_workqueue("cgroup_bpf_destroy", 0, 1);
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cgroup_bpf_destroy_wq = alloc_workqueue("cgroup_bpf_destroy",
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WQ_PERCPU, 1);
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if (!cgroup_bpf_destroy_wq)
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panic("Failed to alloc workqueue for cgroup bpf destroy.\n");
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return 0;
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