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When there are multiple Video Ports, and only one of them is working
(for example, VP1 is working while VP0 is not), in this case, the
win_mask of VP0 is 0. However, we have already set the port mux for VP0
according to vp0->nlayers, and at the same time, in the OVL_LAYER_SEL
register, there are windows will also be assigned to layers which will
map to the inactive VPs. In this situation, vp0->win_mask is zero as it
now working, it is more reliable to calculate the used layers based on
the configuration of the OVL_LAYER_SEL register.
Note: as the configuration of OVL_LAYER_SEL is take effect when the
vsync is come, so we use the value backup in vop2->old_layer_sel instead
of read OVL_LAYER_SEL directly.
Fixes: 3e89a8c68354 ("drm/rockchip: vop2: Fix the update of LAYER/PORT select registers when there are multi display output on rk3588/rk3568")
Cc: stable@vger.kernel.org
Reported-by: Diederik de Haas <diederik@cknow-tech.com>
Closes: https://bugs.kde.org/show_bug.cgi?id=511274
Signed-off-by: Andy Yan <andy.yan@rock-chips.com>
Tested-by: Dang Huynh <dang.huynh@mainlining.org>
Tested-by: Diederik de Haas <diederik@cknow-tech.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://lore.kernel.org/r/20251112085024.2480111-1-andyshrk@163.com